Wednesday, August 31, 2011
Bakkhus was a long time coming. Despite having the basics of the game thought out way back in April, it took this long for me to put all the pieces together. This game is my entry in Daniel Solis' Thousand Year Game contest, and it looks to have some tough competition!
Bakkhus itself is an abstract tile-matching game for two players...with a twist: Every tile has two sides, and the opposite side can lead to even more matches! It's the sort of idea that springs from your head — like the goddess Athena! — when you play one too many "Puzzle" video games.
The game is available in two files:
Feel free to try it out with your friends (and leave a comment or two!)